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2Timer Help

Practical guides for humans, with structure that is easy for AI systems to parse.

Cross Country Scoring

Cross country team scoring in 2Timer uses two settings:

  • Scorers: the number of finishers per team whose places count toward the team score.
  • Displacers: the number of finishers per team who can displace other teams in the scoring order.

In standard cross country scoring, these are usually:

  • 5 scorers
  • 7 displacers

Important: displacers include the scorers. This is not “5 plus 2.” A 5/7 setup means:

  • the first 5 finishers from a scoring team count toward that team’s score
  • the first 7 finishers from that team can affect other teams by displacement

Example

If Team A finishes runners in 3rd, 8th, 12th, 15th, 20th, 24th, and 30th:

  • the first 5 are the scorers
  • all 7 are displacers
  • the 6th and 7th runners do not add to Team A’s score, but they can push back the scoring places of other teams

How 2Timer uses these settings

On the meet settings page and in the XC setup wizard:

  • Number of scorers controls how many finishers count toward each team’s score
  • Number of displacers controls how many finishers from each scoring team can displace other teams

2Timer enforces these rules:

  • allowed range is 2 to 12
  • displacers cannot be less than scorers

If you raise scorers above displacers, 2Timer will raise displacers to match.

Runners skipped for team scoring

2Timer skips these runners when calculating XC team scoring:

  • unattached runners
  • runners marked as exhibition
  • runners on incomplete teams that do not have enough eligible finishers to score
  • runners beyond the displacer limit for their team

Those runners can still appear in results, but they do not receive team scoring fields and do not contribute to team scores or displacement. This matches standard cross country scoring rules.

Common setups

  • Standard scholastic and collegiate XC: 5 scorers, 7 displacers
  • Smaller or nonstandard formats: choose another combination, but displacers must still be greater than or equal to scorers

Tips

  • Use the standard 5/7 setup unless your meet rules say otherwise.
  • If a rulebook says a team needs 5 to score, set scorers to 5.
  • If the meet uses displacement through the 7th runner, set displacers to 7.